So, as you have probably gathered, much of our upcoming "Exodus - a Z War One Story" takes place in & around the ocean. This has given us the opportunity to do some really exciting stuff with the environments. Here are a few WIP pictures of the tiles we've been working on over the last few weeks.

 WIP shot of some fishing boats & two of the cargo ship's three decks

WIP shot of some fishing boats & two of the cargo ship's three decks

The Exodus campaign could probably be described as a "road trip" of sorts. One chapter will see the heroes running through the open streets around the harbor, the next one features close quarters battle in the cramped confines of the cargo ship. We even stop off to take a trip out onto the open sea for a dinghy rescue mission! (As for what's in the sea with you... that will have to wait until our next update).

 Fishing boats are a great scavenging opportunity but they are only accessible using the dinghy.

Fishing boats are a great scavenging opportunity but they are only accessible using the dinghy.

 The crew deck of the cargo ship is the setting for claustrophobic corridor action.

The crew deck of the cargo ship is the setting for claustrophobic corridor action.

I'll post more stuff as it's completed over the next few weeks, the rule book should be finished really soon & I will make it available for download as soon as it is.

That's all for now.

Rob

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