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z war one


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z war one


What is Z War One?

Z War One blends classic survival horror & RPG themes with intense tactical combat & an epic comic book narrative, to provide a cinematic & truly unique gaming experience. 

The Z War One Issue #1 box set contains the extended first issue of the comic, along with the base set of models & boards you need to start playing the game. Each subsequent comic book acts as an expansion pack, continuing the game's epic story, whilst introducing new miniatures, game mechanics & environments. 

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THE COMIC BOOK CAMPAIGN

The 1-4 player campaign seamlessly makes the transition between comic book & tabletop, as the thrilling finale of each chapter plays out on the game board. Limited ammunition, resources & time limits make for fast-paced, heart-pounding action, as the fates of our comic book heroes are placed in your hands. Survive the chapter, level up your team & the story continues...

DIRECTOR MODE

In addition to the comic book campaign, the 2-5 player Director Mode is a quick-play game variation, allowing one player, through the use of director cards, to stack the odds against the heroes, manipulating spawning, pacing & enemy behaviour to suit their own evil design!

ISSUE #1

The Issue 1 box set contains everything you need to start playing Z War One:

  • The Z War One Issue 1 rule book / extended comic book
  • 22 highly detailed 28mm plastic resin miniatures (unpainted, also available in metal).
  • 4 full colour double sided game tiles (12x12)
  • 36 doors & stands
  • 60 full colour cards
  • 4 character cards
  • 55 full colour game counters
  • 1 character tracker pad
  • 4 eight sided dice

ISSUE 2 - DAWN OF THE DIGGER!

Issue 2 is upon us and with it, comes the mighty Digger. Bursting from the ground and tearing apart our heroes in seconds, Diggers make the shambling Z hordes feel like a minor inconvenience.  Fortunately, standing between these fearsome subterranean foes and our inevitable extinction is one VERY well prepared Yorkshireman and his dog.

The story continues - 4 more epic chapters... 4 more nerve-shredding battles!

New enemies - The Diggers are here & they hunt by vibration. Tread lightly, or be torn to shreds!

New heroes - Goose & Luger bring a whole host of new tricks to the hero's arsenal, but will it be enough?

The Director - 2 more quick play director games utilising Issue 2 assets.

THE ISSUE 2 SET CONTAINS:

  • The Z War One Issue 2 rule book / comic book
  • 5 highly detailed 28mm plastic resin miniatures (unpainted, also available in metal).
  • 2 full colour double sided game tiles (12x6)
  • 10 doors & stands
  • 18 search / equipment / director cards
  • 1 character stat card
  • 20 full colour game counters
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Issue 1


Issue 1


ISSUE #1

The Issue 1 box set contains everything you need to start playing Z War One:

  • The Z War One Issue 1 rule book / extended comic book
  • 22 highly detailed 28mm plastic resin miniatures (unpainted, also available in metal).
  • 4 full colour double sided game tiles (12x12)
  • 36 doors & stands
  • 60 full colour cards
  • 4 character cards
  • 55 full colour game counters
  • 1 character tracker pad
  • 4 eight sided dice
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Issue 2


Issue 2


ISSUE 2 - DAWN OF THE DIGGER!

Issue 2 is upon us and with it, comes the mighty Digger. Bursting from the ground and tearing apart our heroes in seconds, Diggers make the shambling Z hordes feel like a minor inconvenience.  Fortunately, standing between these fearsome subterranean foes and our inevitable extinction is one VERY well prepared Yorkshireman and his dog.

The story continues - 4 more epic chapters... 4 more nerve-shredding battles!

New enemies - The Diggers are here & they hunt by vibration. Tread lightly, or be torn to shreds!

New heroes - Goose & Luger bring a whole host of new tricks to the hero's arsenal, but will it be enough?

The Director - 2 more quick play director games utilising Issue 2 assets.

The Issue 2 Set Contains:

  • The Z War One Issue 2 rule book / comic book
  • 5 highly detailed 28mm plastic resin miniatures (unpainted, also available in metal).
  • 2 full colour double sided game tiles (12x6)
  • 10 doors & stands
  • 18 search / equipment / director cards
  • 1 character stat card
  • 20 full colour game counters
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Videos


Videos


Behind the scenes photographs from the set of Z War One - Extraction

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Reviews


Reviews


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Characters


Characters


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Infected


Infected


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Timeline


Timeline



7th September

Z-Day, The beginning of the end of days. The freshly infected, swift and relentless, spread like wildfire across the south of the United Kingdom. The infection spreads inordinately quickly, whilst appropriate response is tied down by endless red tape. 

Four days in and close to a million people are infected, while in parliament the big debate is still whether or not to authorise use of water cannons. By the time the army are deployed, troops are already hopelessly outnumbered.

Two weeks in and infected numbers are estimated at close to 15 million, government are airlifted to a designated safe zone north of Newcastle.


5th October

International aid proves to be too little too late as the first defensive line at Newcastle collapses under the undead onslaught, casualties number into the hundreds of thousands.


18th October

Allied forces fight a brutal rear guard action buying enough time for a second, more robust defensive line to be created, spanning the country from east to west coast on the site of the Roman Antonine Wall.

Completion of "The Wall" corresponds with a sharp drop in temperatures as infected in the north of the country are frozen solid for large portions of the day, allowing a brief respite for the battle-weary servicemen & women.


1st November

United Nations R.A.C. (Reconnaissance and Containment) Teams are deployed. Chosen from the very best of member countries special forces, these elite troopers carry out missions south of the wall from search and rescue to vital intelligence gathering operations.


7th January

Panic in Europe reaches fever pitch as infected bodies begin washing up on the coast of France. After weeks of heated debate in European Parliament the French are given the go ahead for a military strike on the city of London in an attempt to thin out infected numbers. The strike has little to no effect.


4th February

Reports reach Allied intelligence of the first known biological resistance to infection. Unfortunately the report comes from inside London, still burning in the aftermath of the French bombing & still heavily populated by infected. Codenamed Operation “Hellbound” RAC team Echo 19 are parachuted into the burning capital tasked with the extraction of the potentially game-changing person of interest.


21st february

The Battle of Glasgow


10th MARCH

Z War One Damnation - Issue 1